When using a designer to create new entity in French WDX we use the following pattern:
[EntityName (default is localized)]Jeu (Jeu is French for Set, I assume).
This is inconsistent with almost all other localized languages, where we use the following pattern:
[EntityName (default is localized)]Set
[EntityName (default is localized)]Jeu (Jeu is French for Set, I assume).
This is inconsistent with almost all other localized languages, where we use the following pattern:
[EntityName (default is localized)]Set