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Edited Issue: Designer LOC - inconsistency in Set naming between French and other languages [475]

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When using a designer to create new entity in French WDX we use the following pattern:
[EntityName (default is localized)]Jeu (Jeu is French for Set, I assume).

This is inconsistent with almost all other localized languages, where we use the following pattern:

[EntityName (default is localized)]Set

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